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June 20th, 2008 Tech 2 Comments

EMULATION Emulation is the process of making an incompatible subsystem aware of a desired supersystem in such a way that the supersystem is completely compatible and interactible with the subsystem, thereby allowing all possible renderings of the digital objects in the subsystem with reesspect to the supersystem. The intended environment is the target platform and the [...]

June 16th, 2008 personal none Comments

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June 16th, 2008 Codes 3 Comments

Often in classrooms we are taught that the main function is the ‘main’ function in a program! But it actually is not so. That is actually the default behavior of the compiler. The compiler has a predefined set of rules according to which :: 1. The main() function has a default priority of 0, which is [...]

June 15th, 2008 Code-theory none Comments

RECURSION Recursion is somewhere defined as the tool to fast iteration, whereas some people find it obfuscating and detest it with proof of it being slow and occupancy of unnecessary space. Recursion is not something which occurs to us directly or naturally. We generally tend to think inward to a concluding point, and come out with [...]

June 15th, 2008 personal none Comments

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